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Don’t Nod director lashes out at “hateful” comments about Life is Strange: Double Exposure
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Don’t Nod director lashes out at “hateful” comments about Life is Strange: Double Exposure

Dont Nod’s studio creative director has hit out at “hateful” comments about Deck Nine’s approach to the matter. Life is Strange franchise

Speaking on

Life is Strange: Releasing Double Exposure is a Big Mistake.watch on YouTube

“Since its publication (Life is Strange: Double Exposure) I’ve seen a lot of tension and hateful messages towards the Deck Nine developers,” Koch said.

“I haven’t played the game yet and I have no idea where they’re taking the story. But what I do know is that nothing justifies hating on people for how they write their games!

“You may be disappointed, you may want other narratives or different stories for the characters you love… but ultimately creation is difficult and very subjective, and if (Double Exposure’s) story doesn’t please you, it doesn’t erase what you imagined.”

When questioned by someone who said it would be okay for players to give feedback with “healthy criticism,” Koch acknowledged that “constructive criticism and civil disagreements are fine” but specifically “talked about the violent messages and harassment I’ve seen.”

“I know how bad it feels to be on the other side (we’ve had our fair share of negativity for not being able to bring Max and Chloe back when we announced Sean and Daniel).

“From what I’ve read, I don’t think we would have written everything the same way,” he added. “But I felt the same way in the comics and Before the Storm, and I kind of accepted that. I’m pretty sure I wouldn’t recognize my characters when I played the whole game, but that’s inevitable with different writers.”

“I think there’s a solid game underneath this Enhanced Access nonsense – but like many gamers, I’m waiting for the full game to come out to talk about it,” our Tom said. He shares his thoughts on Life is Strange: Double Exposure so far.