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From best to absolute worst — SiegeGG
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From best to absolute worst — SiegeGG

The Call of Duty community had a very busy month of October. With the release Black Ops 6players had enough time to try all the features of the game, including multiplayer, zombiesAnd offer.

After his release Nuketown on November 1residual features of the game 17 maps. That’s why we decided to create a tier list to rank the maps from best to worst. Here are our thoughts on the current map pool on Treyarch’s title!

Note: This level list does not include Nuketown as the map is not an original Call of Duty Black Ops 6 map.

S Layer

Skyline Call of Duty Black Ops 6

Less than two weeks after Black Ops 6’s release, two maps appear to be community favorites: skyline And Refund.

Between these two we can say Skyline is the best map in the game. Since the beta days, Skyline has become a fan-favorite map due to its reduced size, the flow of the game, and the aesthetics of the map.

Meanwhile, Payback is arguably the most tactical map of the two. Players who missed the campaign won’t recognize it, but Payback is located in the campaign’s safe house in Bulgaria. Although it’s not the same layout, the design of the map improves the flow of the game; Most of the gunfights take place around the main building.

One Level

Subsonic Call of Duty Black Ops 6

Personally, Subsonic My favorite map in Call of Duty Black Ops 6. But the community disagrees; That’s why I couldn’t place it among the two best maps of the game.

Subsonic is an airport, and most of the action takes place inside the main hangar. Keeping control is important in almost every game mode.

Despite the importance of the hangar, the outer part of the map is not a safe place either. You must always be on the alert as there is always a high chance of encountering an enemy as there are plenty of destroyed tanks and aircraft that can provide them with the cover needed to surprise anyone.

Surveillance Despite the difficulties some players face during spawning, this stage should also be mentioned. The map allows for a lot of close-quarters gunfights to occur, so you may want to bring a shotgun.

Overall, Stakeout is a very fun map to play because it offers a wide variety of experiences: from close range to long-range gunfights, to surprising experiences. off-map routes This may upset even the most experienced Call of Duty players.

Level B

babylon Call of Duty Black Ops 6

All of the maps starting from Tier B may be “medium” for some. There may be some disagreements but we believe we did it right.

Babylon led to some divided opinions among players; Some praise the game, some hate it. Overall, Babylon’s layout is arguably one of the simplest yet still one of the best in the game. It creates a great flow as you need to be fast to succeed in this map. Although the heart of the map is its central part, the action mainly takes place around the map.

If Stakeout is a map where short-range gunfights are assured, Premiere And Derelict it’s just the opposite. These two maps, especially Derelict, are rectangular rather than square. However, the number of buildings and other types of cover also create the possibility of short-range armed conflict. Additionally, there are numerous points on both maps that can bring in snipers. The options are endless!

Level C

Lowtown Call of Duty Black Ops 6

We included it in C Layer Hole, Lower Town, VorkutaAnd sand house. All of these maps could have been placed a little higher in the level list, but due to their size, lack of flow, and even the number of glitches some of them have, we decided to include them in this level.

Lowtown is a map that did well in Black Ops 6, but the community seems to hate and love the map at the same time. While some parts of the map fit the meta perfectly, everyone in the community complained about the bug that allowed the player to move underneath the map. Another complaint about Lowtown is its spawning system, which makes it difficult not to die immediately after spawning.

While the Pit has some layout similarities to Babylon, the truth is that the Pit is slightly worse due to the very boring aesthetics of the map. The size of the Sandhouse is pretty accurate, but the map isn’t quite enough for the flow most Call of Duty players are looking for. Finally, Vorkuta is already a classic, but its size makes it difficult for some players to find the map interesting.

Level D

Scud Call of Duty Black Ops 6

As we approach the final stage, Layer D includes: Till, Drift, ProtocolAnd Rewind.

Overall, these maps are all quite large and it can take a while for players to get into gunfights, making them a bit boring. But that doesn’t mean these maps can’t do well in the right playlist.

For example, the Vault is a map that contains different types of gunfights, from long-range gunfights to short-range gunfights. However, the number of rooms and corners on the map clearly affects the flow of the player’s experience.

Scud is a very tactical map as the action takes place at barricades, but the size and layout of the map makes it difficult for players to find their enemies. Protocol and Rewind are no exception; Rewind is very close to the worst map in Call of Duty Black Ops 6.

F Layer

Red card Call of Duty Black Ops 6

Even though I don’t like this map, it’s probably the most hated map. We must say this Redcard is the worst map in Call of Duty Black Ops 6.

With a curved exterior, main section (the stadium’s main concourse), multiple rooms, and even rows of football fields, Redcard is huge; This is not good for the flow of the game.

However, we must say that your Redcard experience will be different depending on the game mode you play. For example, Redcard is a map that won’t perform well in a Team Deathmatch due to its size, but will perform well in a game mode like Domination where the action is always focused on the same location.

As a result, although a map may be given the status of “worst map in the game”, the game mode chosen has a huge impact on how the map will perform. Any map in the wrong game mode will perform poorly.

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